
The player controls the ship from a navigation screen displaying multiple panels: Before the player may leave Starport and explore the surrounding universe, the spaceship's "navigation system must be calibrated", a procedure serving as the game's copy protection scheme in which stars must be counted within a specified part of the paper star map included in the game's packaging (a "master code", 34789, will always be considered correct and can be used to bypass the scheme). Additional training and spaceship accessories may be purchased at any time throughout the game. Also available for purchase are cargo pods that expand the spaceship's storage capacity, jump pods (single-use devices capable of almost instantaneously transporting the spaceship to any point within the region), and blasto pods (single-use torpedoes with considerable destructive power). Spacecraft engines, lasers, missiles, shields and armor are available for purchase at levels ranging from one through five, each successive level representing an increase in the power and the cost of the item. Training raises the proficiency at which crew members perform their duties and reduces the number of errors they make. Aside from the captain, specialized training is available for each position at a cost that increases in proportion to the amount of training received. Crew members are chosen from one of five races, each of which possesses certain strengths and weaknesses, and are assigned to the positions of captain, science officer, navigator, engineer, communications officer, and doctor. The player begins the game in a space station called Starport Outpost 1 with a meager allotment of funds for outfitting a spaceship and training crew members in the skills needed to operate it. Landing to collect minerals is a typical activity in the game - but not all planets are equally hospitable. Some reviewers criticized the graphics and sound quality, the handling of saved games, or the repetitive nature of the situations the player encounters. Computer Gaming World designated it the "role-playing game of the year" in 1990 and praised its playability and vast, immersive, scope. A major part of the game consists of earning enough money to pay for spaceship upgrades and crew training by engaging in interstellar trade and barter with various alien cultures at their planetary trading posts. The player is tasked with discovering the ultimate source of the advanced spacecraft technology and unlimited fuel supply which provide a military advantage to the Spemin, a hostile alien race threatening to annihilate or enslave humanity. Game mechanics and the overall look and feel closely resemble the earlier Starflight game, but many new features are introduced including an interstellar trade-based economy, new sentient alien races, and new spacecraft accessories and artifacts. The player commands a spaceship capable of traveling to the game world's 150 solar systems, communicating with or attacking other spaceships, and landing on planetary surfaces which may be explored with a manned rover for plot clues, minerals and alien lifeforms. It features a combination of space exploration, role-playing and strategy within a futuristic setting.
Star ruler 2 selling resources how to#
You will learn how to target and acquire customers and get them to fall in love.Starflight 2: Trade Routes of the Cloud Nebula is a 1989 science fiction video game developed by Binary Systems and published by Electronic Arts as the sequel to the successful Starflight.
Star ruler 2 selling resources series#
You will be tested, taught and transformed through a series of lectures, discussions and exercises that are designed to push you up and out of your comfort zone. Whether it’s standing out in a crowd, selling yourself to a new employer, or winning new customers selling is something we do every day, and we should be great at it! This Specialization is designed as an adventure of discovery. The ability to sell is a necessity in this world. You will gain several critical skills and disciplines that will accelerate your success with your small or large company and your life. The purpose of this Specialization is to make you as efficient and effective in selling as possible. You will build your personal Sales Trailer and learn how to get into and out of sales conversations quickly and effectively. Finally, you will learn how to talk about yourself and your business. We will discuss the Knowledge, Skill and Discipline that you need to stand out in your industry, and create a goal for you to reach by the end of the specialization. In Course 1, we set the foundation for the Art of Sales Specialization and offer a new mindset for becoming a high-performer in sales.
